The intent of the Playing Time Guidelines is to assure that all players are played fairly and equitably. The intent of the technical fouls assessed is to penalize those coaches who may abuse the premise of these guidelines. If a question arises as to the interpretation of the following guidelines, the Site Manager in charge of the game will render a decision that is consistent with the intent and spirit of the program. (I.e. violation of the (3) consecutive segment rule v. minimum/maximum number of segments rule)
- All players present at the start of the game must play a minimum of 4 segments and a maximum as designated below and on the CYBL Score Sheet
-
Number of players |
Maximum Number of Segments |
10 |
4 |
9 |
5 |
8 |
5 |
7 |
6 |
6 |
7 |
5 |
8 |
- A team cannot start a game with less than 5 players
- A team MAY finish a game with less than 5 players
- No player can play more than 3 consecutive segments
- Exception: Team starting with 5 or 6 players
- Exception: Players have fouled or are unable to play due to injury
- Substitutions can only be made at the start of each segment, unless there is an injury or unusual circumstance
- A coach may sit a player down for disciplinary reasons or inappropriate behavior at any time during a game in order to settle the player down or prevent a bad situation. The opposing coach and the scorer’s table should be notified. The player may return to the game if appropriate (but not during the current segment).
- Injury or Foul Out Substitutions:
- If a player is injured or fouls out, that player will be charged with playing that segment if they have played more than half of the segment. The new player will only be charged with playing the segment if they enter the game before the mid-way point
- If the Site Manager believes that a player has purposefully removed themselves from a game either by intentionally fouling out, faking an injury or by simply quitting, the Site Manager reserves the right to select the replacement player so that neither team receives an unfair advantage. All other play time guidelines will apply
- Late Arriving Players:
- If a player arrives after the start of the game, but before the 4th segment, that player must play a minimum of 3 segments
- If a player arrives after the start of the 4th segment but before the half, that player must play a minimum of 2 segments
- If a player arrives after the start of the 5th segment but before the 4th quarter, that player must play a minimum of 1 segment
- The Site Manager should be notified when a play arrives late. The player should already be on the score sheet
- Violation of the 3 Consecutive Segment Rule:
- A technical foul will be charged to the coach (administrative) and 2 shots will be awarded plus possession of the ball. If a player is put in a 4th segment and the technical foul is called, that player is removed from the game at that point. The illegal player is charged for playing that segment and must also sit out the next segment
- NOTE: A 2nd violation of this rule in the same game or any subsequent game will also result in a 1 game suspension of the coach for the next scheduled game unless there is an appeal
- Overtime:
- A coach may choose to start any 5 players in the first overtime session. In subsequent segments, a coach must insert all players that were previously on the bench. A violation of this rule will result in a technical foul and time being stopped to adjust the lineup accordingly.